Javascript, MySQL, Vue, Typescript
Solar Arena was one of my first large-scale, real-world projects, supporting real users and live production data. It was a GTA V deathmatch server built on the RAGE:MP platform, designed to help players improve their aim while enjoying a variety of custom game modes.
Through this project, I gained hands-on experience designing and maintaining a normalized MySQL database, implementing secure server infrastructure with firewall protection, and building advanced backend systems using Node.js beyond anything I had worked on previously.
The project reached over 7,500 registered users and regularly supported 75-100 concurrent players at its peak. Developing a real-time deathmatch environment taught me the importance of performance optimization and hardware-aware coding, as client-side efficiency was critical to delivering a smooth player experience. The project has since reached the end of its lifecycle and has been officially shut down.
Our website





Registered Users
Lines of code
Serverside
UI/UX
Custom authentication and encryption of user data ensures that no data is leaked in the event of attacks on our systems.
Solar Arena deploys the best anti cheat practices available in RAGE:MP to catch cheaters using third party cheat and executable clients to get an advantage over players, we use custom detection methods to spot any anomalies before it can affect the players experience
Boasts a wide variety of game modes such as freeroam, free for all arenas, team deathmatch, gungame and more coming soon.
Over 60 unique commands for admins and players to use to interact with the server. Admin commands helps staff ensure smooth running of server operations
Built-in interaction with the server even when staff are not on using a discord bot system to make changes on the server in real time using discords API